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I wanted to make the fabric on the arms and back have ncloth dynamics on it so I experimented with that for a few days. However I have since found that Unity is unable to accept vertex animation, meaning the cloth wont move even with all the animation baked out into keyframes. I found a […]
The rig is that of a normal bipedal character with 4 digits. I have used IKs on the arms and legs to animate them quickly.