I wanted to make the fabric on the arms and back have ncloth dynamics on it so I experimented with that for a few days. However I have since found that Unity is unable to accept vertex animation, meaning the cloth wont move even with all the animation baked out into keyframes.
I found a script where it could work, however it was about 3 years old and no longer worked with the updated version of Unity.
Additionally, There was a tutorial on creating a joint on every single vertex and animating that way but looking at it performance-wise, it was a bad idea.
In conclusion, The easiest and best way was to just make some extra joints and IKs to control the cloth manually. OR buy a cloth simulator from the Asset Store.